|
Prismatic Spray 1d8 | Color of Beam | Effect | 1 | Red | 20 points fire damage (Reflex half) | 2 | Orange | 40 points acid damage (Reflex half) | 3 | Yellow | 80 points electricity damage (Reflex half) | 4 | Green | Poison (Kills; Fortitude partial, take 1d6 points of Con damage instead) | 5 | Blue | Turned to stone (Fortitude negates) | 6 | Indigo | Insane, as insanity spell (Will negates) | 7 | Violet | Sent to another plane (Will negates) | 8 | Struck by two rays; roll twice more, ignoring any “8†results. | Evocation Level: | Sor/Wiz 7 | Components: | V, S | Casting Time: | 1 standard action | Range: | 60 ft. | Area: | Cone-shaped burst | Duration: | Instantaneous | Saving Throw: | See text | Spell Resistance: | Yes | This spell causes seven shimmering, intertwined, multicolored beams of light to spray from your hand. Each beam has a different power. Creatures in the area of the spell with 8 HD or less are automatically blinded for 2d4 rounds. Every creature in the area is randomly struck by one or more beams, which have additional effects.
Spells
|
|